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Interactives
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Chapter 2

Brick Forces
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/57985/brick_forces.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (14.0K)</a> The Forces applet is designed to give the user an opportunity to develop intuition and computational skills related to the classic problem of the motion of a brick on a frictional inclined plane. If you can understand this problem you are well on your way to mastering much of what follows in your course.
Click here to view this applet.

Ladder
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/57985/ladder.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (15.0K)</a> The Ladder applet is designed for users to examine the conditions necessary for static equilibrium of an object, in this case a ladder leaning against a building. Play with the coefficient of static friction and the initial angle to see the impact on torque and force. Be careful to avoid injury from a nasty ladder accident.
Click here to view this applet.


Chapter 4

Projectile Motion
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/57987/projectile.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (15.0K)</a> The Projectile Motion applet includes 2 different games for users to play in an effort to develop an understanding of how objects move when projected through the air. See how promising a career as a motocross rider, stunt person, or bow-hunter might be for you.
Click here to view this applet.


Chapter 5

Circular Motion - Balls on Strings
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/57988/circular.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (14.0K)</a> The Circular Motion applet is designed for users to examine the basic ideas of kinematics and forces for objects whose motion is circular. Examine the impact of mass and velocity on force and acceleration both graphically and numerically.
Click here to view this applet.

Frictional Forces and Circular Motion
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/57988/banked_curve.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (20.0K)</a> The Banked Curve applet is designed to simulate a racecar traveling around a track in order to study inertia, centripetal force, and the impact of such variables as the incline of the track, velocity of the car, and friction. Users can manipulate all of these variables in order to better understand their relationships. Have fun trying different combinations and seeing if you can avoid a fiery crash.
Click here to view this applet.


Chapter 6

Potential Energy, Kinetic Energy and Frictional Energy Dissipation: Roller Coaster
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/57989/roller.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (11.0K)</a> The Roller Coaster applet is designed to give users an entertaining way of examining the principle of Conservation of Energy. Build your roller coaster, let it go, and watch the interplay between potential and kinetic energy. See if you have what it takes to build a thrill ride for the ages.
Click here to view this applet.

Chapter 7

Conservation of Momentum in 1 and 2 Dimensions: The Virtual Pool Table
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/57990/pool_table.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (12.0K)</a> The Pool Table applet is designed for users to their intuition regarding the principle of Conservation of Linear Momentum. Use the presets or place balls of mass and initial velocity of your choosing on the table to investigate this principle. The before and after display will give you a visual of how the forces change during a collision. Put your newfound knowledge of the game to practical use against your friends.
Click here to view this applet.

Chapter 8

Conservation of Angular Momentum
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/57991/cam.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (15.0K)</a> The Conservation of Angular Momentum applet is designed for users to explore this concept and the role radius and velocity play. Try different velocities and change the radius on the fly to see the impact on angular momentum but be careful not to make the snowman sick.
Click here to view this applet.

Chapter 9

Fluids/Buoyancy
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/57981/buoyancy.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (12.0K)</a> The Fluids applet is designed for users to study the concept of buoyancy. Choose the mass of your container and the medium it is floating in. Then load cargo to examine how the density of the medium, the attributes of the container, and the mass of the cargo impact the ability of the container to remain afloat. See how much cargo you can keep afloat.
Click here to view this applet.

Chapter 11

Waves in 1- and 2-D: Virtual Wave Tank
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/57994/wave.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (20.0K)</a> The Wave Tank applet is designed to help users gain an understanding of the Principle of Superposition of waves. Use dippers to create waves of different frequencies and locations and examine the resulting interference pattern. Go ahead and make waves. You can learn by doing so.
Click here to view this applet.

Chapter 15

The Law of Thermodynamics and Heat Engines
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/57998/thermo.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (14.0K)</a> The Thermodynamics applet is designed to study the relationships between volume, pressure, and temperature in a gas-filled cylinder and piston system. Through your selection of different conditions, you can study four thermodynamic processes.
Click here to view this applet.

Chapter 16

Electric Fields and the Force on a Charge
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/57999/electric_fields.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (17.0K)</a> The Electric Fields applet is designed to help users gain a conceptual understanding of how electric charges create electric fields and electric potentials. Add different charges, control the wall effects, and what information you see or select a preset configuration to understand specific phenomena of electric fields.
Click here to view this applet.

Chapter 18

Virtual Circuits Lab
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/58001/circuit.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (10.0K)</a> The Circuit applet is designed to simulate a real-world circuit board. Users can manipulate wires, batteries, switches, inhibitors, and several other circuit board items to demonstrate real world principles. Volt and amp meters are provided to give diagnostic information on the circuits you create. Experiment, explore, and enjoy this unique and powerful online tool.
Click here to view this applet.

Chapter 19

Magnetic Fields and the Force on a Charge
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/58002/magnetic.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (12.0K)</a> The Magnetic Field applet is designed to allow users to examine the effects of a magnetic field on a charged particle. Change the particle attributes and strength of the field to see how the magnetic field impacts the charged particle. Once the particle is fired, you can continue to change the mass and charge to further examine how these variables change the effects.
Click here to view this applet.

Chapter 20

Induction, Electromagnetic Fields and Generators
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/58003/induction.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (14.0K)</a> The Induction applet is designed to allow the user to explore the phenomenon of induction. Select a type of magnetic field and experiment with the loop controls and position of the magnet to see the impact the voltage in order to develop an intuitive understanding of the relationship between magnetic and electric fields.
Click here to view this applet.

Chapter 24

Virtual Optics Lab
<a onClick="window.open('/olcweb/cgi/pluginpop.cgi?it=gif:: ::/sites/dl/free/0070524076/58007/virtual_optics.gif','popWin', 'width=NaN,height=NaN,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (19.0K)</a> The Virtual Optics applet is design to help users develop an understanding of how light travels through a system of lenses and mirrors. Can you create a system that will focus the light at a particular point on the screen?
Click here to view this applet.







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