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Fundamentals of Graphics Communication, 3/e
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3-D Solid Modeling
Bertoline - Fundamentals of Graphics Communication Third Edition

CHAPTER 5 - 3-D Solid Modeling

After completing this chapter, the student will be able to:

1. Understand the terminology used in 3-D modeling

2. Define the most popular types of 3-D modeling systems.

3. Apply Boolean operations to 3-D objects.

4. Understand the role planning plays in building a constraint-based model.

5. Apply generalized sweeps to the creation of model features.

6. Apply construction geometry in the support of feature creation.

7. Apply constraints to a feature profile.

8. Understand how feature order affects feature editing and final model geometry.

9. Apply feature duplication to model construction.

10. Identify the elements used to define a view of a 3-D model.

11. Understand how model data associativity supports engineering design and analysis.

12. Generate 2-D documentation from a 3-D model.

13. Construct assemblies from part and sub-assembly models.

14. Define the types of analyses that can be used with 3-D models.

15. Understand how CAM information is derived from 3-D models.