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Multiple Choice Quiz
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1
Which type of variable is the following list: Texas, Utah, California, Delaware?
A)Nominal
B)Ordinal
C)Scalar
D)Vector
2
Which type of variable is the following list: Thinnest, Thin, Medium, Fat, Fattest?
A)Nominal
B)Ordinal
C)Scalar
D)Vector
3
An dependent variable is derived by subtracting the temperature reading on Gauge A from the reading on Gauge B. This variable would be a _________ variable.
A)Ratio
B)Independent
C)Interval
D)Absolute
4
An dependent variable is derived by measuring the distance a ball lands from a marker. This variable would be a _________ variable.
A)Ratio
B)Independent
C)Interval
D)Absolute
5
The direction and velocity of air currents can be expressed as a:
A)Scalar
B)Vector
C)Tensor
D)Two of the above
6
Line marks are not used in which of the following visualizations?
A)Bar chart
B)Area rendering
C)Surface plot
D)Contour plot
7
All of the following are simple marks, except:
A)lines
B)points
C)arrows
D)areas
8
Which of the following is not a technique normally used with a surface plot?
A)Hidden line removal
B)Color coding based on z value
C)Specular reflection
D)Gouraud shading
9
A fluid dynamics analysis can be visualized with the following technique(s).
A)arrow plot
B)streamlines
C)both of the above
D)neither of the above
10
If you are encoding a scalar variable with color, only one component of color should be varied at a time. Which one is it?
A)hue
B)saturation
C)value
D)two of the above
11
What would be the most typical color element to vary if you were encoding a nominal variable?
A)hue
B)saturation
C)value
D)two of the above
12
Which set of operations in the rendering pipeline is out of sequence (hint: there may be intermediate steps left out)?
A)light definition, shading, hidden surface removal
B)geometry creation, light definition, texture map definition
C)view projection, shading, display
D)bump map definition, light definition, shading
13
In which of the following types of light sources are all the light rays parallel to each other?
A)ambient
B)infinite
C)spot
D)point
14
With which type of light source are all surfaces of an object equally lighted?
A)ambient
B)infinite
C)spot
D)point
15
Which of the following shading techniques creates a faceted appearance?
A)flat
B)Gouraud
C)Phong
D)none of the above
16
Which of the following shading techniques allow you to depict specular highlights?
A)flat
B)Gouraud
C)Phong
D)none of the above







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