| |
Instructor Edition | information center view | Home |
| | Object-Oriented & Classical Software Engineering, 8/e |
|
| |
Table of ContentsPart One Introduction to Software Engineering
Chapter 1. The Scope of Software Engineering
Chapter 2. Software Life-Cycle Models
Chapter 3. The Software Process
Chapter 4. Teams
Chapter 5. The Tools of the Trade
Chapter 6. Testing
Chapter 7. From Modules to Objects
Chapter 8. Reusability and Portability
Chapter 9. Planning and Estimating
Part Two The Workflows of the Software Life Cycle
Chapter 10. Key Material from Part A
Chapter 11. Requirements
Chapter 12. Classical Analysis
Chapter 13. Object-Oriented Analysis
Chapter 14. Design
Chapter 15. Implementation
Chapter 16. Postdelivery Maintenance
Chapter 17. More on UML
Chapter 18. Emerging Technologies
Bibliography
Appendix A
Term Project: Chocoholics
Anonymous
Appendix B
Software Engineering Resources
Appendix C
Requirements Workflow: The MSG Foundation
Case Study
Appendix D
Structured Systems Analysis: The MSG
Foundation Case Study
Appendix E
Analysis Workflow: The MSG Foundation
Case Study
Appendix F
Software Project Management Plan: The MSG
Foundation Case Study
Appendix G
Design Workflow: The MSG Foundation
Case Study
Appendix H
Implementation Workflow: The MSG Foundation
Case Study (C++ Version)
Appendix I
Implementation Workflow: The MSG Foundation
Case Study (Java Version)
Appendix J
Test Workflow: The MSG Foundation
Case Study
Author Index Subject Index |
|
|
|