| Chapter Objectives (See related pages)
After studying this chapter, you will be able to:
Use object-oriented terminology correctly. |
| | | Create a two-tier application that separates the user interface from the business logic. |
| | | Differentiate between a class and an object. |
| | | Create a class that has properties and methods. |
| | | Declare object variables and assign values to the properties with a constructor or property methods. |
| | | Instantiate an object in a project using your class. |
| | | Differentiate between static members and instance members. |
| | | Understand the purpose of the constructor and destructor methods. |
| | | Inherit a new class from your own class. |
| | | Use visual inheritance by basing a form on another form. |
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