0) Introduction to Computers and Programming Languages
1) Introduction to Object-Oriented Programming and Software Development
2) Getting Started with Java
3) Numerical Data
4) Defining Your Own Classes - Part 1
5) Selection Statements
6) Repetition Statements
7) Defining Your Own Classes - Part 2
8) Exceptions and Assertions
9) Characters and Strings
10) Arrays and Collections
11) Sorting and Searching
12) File Input and Output
13) Inheritance and Polymorphism
14) GUI and Event-Driven Programming
15) Recursive Algorithms
16) Memory Allocation Schemes and Linked Data Structures
17) Generics and Type Safety
18) List ADT
19) Stack ADT
20) Queue ADT
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