3. The first player places a triangle adjacent to one side of the START triangle. See #2 in the diagram. Play moves to the next player.
4. The players continue to take turns and build a tiling pattern similar to that shown in #3 of the diagram.
Note: Two triangles of the same shape and size may not share a common side.
5. A player who cannot add a triangle skips a turn.
6. Play ends when
• no player can make an allowable play
• one player has used all of his or her triangles
7. The winner is the player with the fewest triangles left at the end of play.
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