 |  C++ Program Design, 3/e James P. Cohoon,
University of Virginia Jack W. Davidson,
University of Virginia
Computing and the object-oriented design methodology
Chapter ObjectivesUpon completion of this chapter the student will understand and be able to utilize the following key concepts:
The term, computer system, is used to emphasize that there are two distinct components: hardware and software. |
 |  |  | The hardware is the computer itself. |
 |  |  | The software is the programs that tell the computer what to do. |
 |  |  | We introduce basic computing terminology and the concepts behind object-oriented design. |
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