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| Object-Oriented and Classical Software Engineering, 6/e Steve Schach
Table of ContentsPreface PART ONE INTRODUCTION TO SOFTWARE ENGINEERINGChapter 1 The Scope of Software EngineeringChapter 2 Software Life-Cycle Models Chapter 3 The Software Process Chapter 4 Teams Chapter 5 The Tools of the TradeChapter 6 Testing Chapter 7 From Modules to Objects Chapter 8 Reusability and Portability Chapter 9 Planning and Estimating PART TWO THE WORKFLOWS OF THE SOFTWARE LIFE CYCLE Chapter 10 Requirements Chapter 11 Classical Analysis Chapter 12 Object-Oriented Analysis 6 Chapter 13 Design Chapter 14 Implementation Chapter 15 Postdelivery Maintenance Chapter 16 More on UML BibliographyAppendix A Term Project: Ophelia's Oasis in the Amlet Desert AppendixB Software Engineering Resources Appendix C Requirements Workflow: The Osbert Oglesby Case Study Appendix D Structured Systems Analysis: The Osbert Oglesby Case Study Appendix E Analysis Workflow: The Osbert Oglesby Case Study Appendix F Software Project Management Plan: The Osbert Oglesby Case Study Appendix G Design Workflow: The Osbert Oglesby Case Study Appendix H Implementation Workflow: The Osbert OglesbyCase Study (C++ Version) Appendix I Implementation Workflow: The Osbert Oglesby Case Study (Java Version)Appendix J Test Workflow: The Osbert Oglesby Case Study Author Index Subject Index |
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