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About WILL Interactive

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Reel Interpersonal: Interactive Movie CD-ROM

WILL Interactive
McGraw-Hill Higher Education

ISBN: 007304461x
Copyright year: 2005

About WILL Interactive

<a onClick="'/olcweb/cgi/pluginpop.cgi?it=gif::::/sites/dl/free/007304461x/88938/willinteractivelogo.gif','popWin', 'width=150,height=125,resizable,scrollbars');" href="#"><img valign="absmiddle" height="16" width="16" border="0" src="/olcweb/styles/shared/linkicons/image.gif"> (2.0K)</a>WILL Interactive, Inc. is a woman owned company based in Potomac, Maryland, that provides solutions to America's most important education and training challenges.

WILL Interactive, the inventor and pioneer in interactive movie training solutions, creates and distributes award winning virtual experience interactive learning simulation (VEILS™) software. The company's patented behavior modification system is applied to high-end slice-of-life feature filmmaking to provide highly engaging and proven effective solutions for critical education and training issues of national importance. VEILS™ programs, which are a cross between a feature film and a video game, help achieve tangible improvements in individual decision-making and performance.

WILL Interactive is the market leader for this new genre of education and training media that has been described by customers as "a flight simulator for life." The Company has developed VEILS™ software with many high profile partners such as the U.S. Military (all branches & Joint Chiefs), FBI, Anti-Defamation League and McGraw-Hill. VEILS™ programs have won numerous awards from independent organizations and high praise from clients.

WILL Interactive's comprehensive VEILS™ solutions put users in control, immersing them in simulated real-time, full-motion video scenarios. Players face tough decisions on their computers before facing them in real life, enabling them to learn and hone their decision making skills in complete safety.

The interactivity permits users to make decisions as characters in a movie and see the consequences of their decisions. Their choices alter storylines and change outcomes with a click of their mouse, and allow them to "play it out before they live it out.".

VEILS™ programs satisfy a growing demand from educators, government, and corporations for programs that actually make an impact.

All VEILS™ program development, from concept to finished program (designing, scriptwriting, casting, filming, video editing, computer programming, etc.), is accomplished in house by WILL staff.

Reel Interpersonal

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