| Chapter Objectives (See related pages)
After studying this chapter, you will be able to:
Draw shapes, lines, and filled shapes, using the Graphics methods. |
| | | Draw on a drawing surface of a Graphics object using Pen and Brush objects. |
| | | Create animation by changing pictures at run time. |
| | | Create simple animation by moving images. |
| | | Automate animation using a Timer component. |
| | | Move an image using scroll bars. |
| | | Play sounds in an application using a SoundPlayer object. |
| | | Incorporate drag-and-drop events into your program. |
| | | Draw a pie chart using the methods of the Graphics object. |
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