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Multiple Choice Quiz
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1
Research on violent video games shows that playing them
A)increases players' aggressive thinking.
B)increases players' prosocial behaviors.
C)reduces the heart rates and blood pressure of players.
D)improves player's grades.
2
Correlational research indicates that as pornography has become more widely available, the rate of reported rape has
A)increased.
B)decreased.
C)remained unchanged.
D)increased in the short run but decreased in the long run.
3
State sales rates of sexually explicit magazines such as Hustler and Playboy were positively correlated rates of _____ in the same state.
A)divorce
B)unemployment
C)rape
D)littering
4
Which of the following adolescents is most likely to be involved in negative acts as an adult?
A)Laura, who is too busy with dance team, friends, and homework to watch TV or play video games
B)Lou, who spends about three hours a night "gaming," and particularly enjoys "murder-and-mayhem" type games
C)Liu, who only watches the Food Network on TV.
D)Lakeisha, who spends about an hours a day playing a cooperative role-playing video game that simulates the operation of a small farm.
5
Viewing violence may increase aggression by
A)producing arousal.
B)producing disinhibition.
C)evoking imitation.
D)all of these.
6
Social psychologists Gentile and Anderson suggest that violent video games might encourage aggression more than violent television programming because.
A)players have a hard time identifying with any of the characters.
B)game players are more passive than television viewers.
C)players repeat violent behaviors over and over.
D)most games cause players to lose points for aggression.
7
Violent pornographic films often convey a false impression that
A)women enjoy aggressive sexual encounters.
B)women are more likely to be rape victims than are men.
C)most rapes are never reported to the police,
D)most rapes are committed by victims' dates or acquaintances.
8
The idea that watching violent drama enables people to release their pent-up hostilities is suggested by
A)social learning theory.
B)the disinhibition hypothesis.
C)catharsis theory.
D)the complementarity hypothesis/
9
The results of Bandura's Bobo doll experiment indicated that observing aggressive behavior
A)lowers children's inhibitions and teaches them ways to aggress.
B)serves to release children's pent-up hostilities and in the long run makes them less aggressive.
C)increases aggression in males and decreases aggression in females.
D)has little effect on children's aggressive behavior.
10
Researchers looking for a "hidden third variable" that might explain the difference in aggression between heavy and light TV viewers have been able to explain the difference by statistically controlling for
A)income.
B)family size.
C)intelligence.
D)No third variables tested yet have been able to explain the difference.
11
Research indicates that when and where television is introduced, there are subsequent increases in
A)heart attacks.
B)alcohol use.
C)unemployment.
D)murder rates.
12
Children who regularly viewed Mister Rogers' Neighborhood were subsequently more
A)aggressive.
B)helpful and cooperative.
C)confused about the difference between reality and make-believe.
D)sarcastic.
13
Research on television viewing indicates that
A)98 percent of American households have a TV set.
B)the TV is on seven hours a day in the average American home.
C)two of three programs contain violence.
D)all of these are true.
14
Controlled experiments on the effects of exposure to violent pornography indicate that it
A)has little effect on the viewer.
B)increases punitive behavior toward women.
C)results in catharsis and thus, in the long run, a lower rate of violent rape.
D)increases the rate of non-violent, but not violent, crime.
15
The violence viewing effect is strongest when an __________ person commits ____________ violence.
A)unattractive; unjustified
B)unattractive; justified
C)attractive; unjustified
D)attractive; justified







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