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1 |  |  Which type of variable is the following list: Texas, Utah, California, Delaware?
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|  | A) | Nominal
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|  | B) | Ordinal
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|  | C) | Scalar
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|  | D) | Vector
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2 |  |  Which type of variable is the following list: Thinnest, Thin, Medium, Fat, Fattest?
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|  | A) | Nominal
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|  | B) | Ordinal
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|  | C) | Scalar
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|  | D) | Vector
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3 |  |  An dependent variable is derived by subtracting the temperature reading on Gauge A from the reading on Gauge B. This variable would be a(n) _________ variable.
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|  | A) | Ratio
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|  | B) | Independent
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|  | C) | Interval
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|  | D) | Absolute
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4 |  |  A dependent variable is derived by measuring the distance a ball lands from a marker. This variable would be a(n) _________ variable.
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|  | A) | Ratio
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|  | B) | Independent
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|  | C) | Interval
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|  | D) | Absolute
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5 |  |  The direction and velocity of air currents can be expressed as a:
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|  | A) | Scalar
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|  | B) | Vector
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|  | C) | Tensor
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|  | D) | Two of the above
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6 |  |  Line marks are not used in which of the following visualizations?
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|  | A) | Bar chart
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|  | B) | Area rendering
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|  | C) | Surface plot
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|  | D) | Contour plot
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7 |  |  All of the following are simple marks, except:
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|  | A) | lines
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|  | B) | points
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|  | C) | arrows
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|  | D) | areas
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8 |  |  Which of the following is not a technique normally used with a surface plot.
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|  | A) | Hidden line removal
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|  | B) | Color coding based on z value
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|  | C) | Specular reflection
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|  | D) | Gouraud shading
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9 |  |  A fluid dynamics analysis can be visualized with the following technique(s).
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|  | A) | arrow plot
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|  | B) | streamlines
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|  | C) | both of the above
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|  | D) | neither of the above
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10 |  |  If you are encoding a scalar variable with color, only one component of color should be varied at a time. Which one is it?
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|  | A) | hue
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|  | B) | saturation
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|  | C) | value
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|  | D) | two of the above
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11 |  |  What would be the most typical color element to vary if you were encoding a nominal variable?
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|  | A) | hue
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|  | B) | saturation
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|  | C) | value
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|  | D) | two of the above
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12 |  |  Which set of operations in the rendering pipeline is out of sequence (hint: there may be intermediate steps left out)?
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|  | A) | light definition, shading, hidden surface removal
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|  | B) | geometry creation, light definition, texture map definition
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|  | C) | view projection, shading, display
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|  | D) | bump map definition, light definition, shading
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13 |  |  In which of the following types of light sources are all the light rays parallel to each other?
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|  | A) | ambient
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|  | B) | infinite
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|  | C) | spot
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|  | D) | point
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14 |  |  With which type of light source are all surfaces of an object equally lighted?
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|  | A) | ambient
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|  | B) | infinite
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|  | C) | spot
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|  | D) | point
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15 |  |  Which of the following shading techniques creates a faceted appearance?
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|  | A) | flat
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|  | B) | Gouraud
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|  | C) | Phong
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|  | D) | none of the above
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16 |  |  Which of the following shading techniques allow you to depict specular highlights?
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|  | A) | flat
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|  | B) | Gouraud
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|  | C) | Phong
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|  | D) | none of the above
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