| Learning Objectives (See related pages)
After completing this chapter, you will be able to:
Place 3-D modeling in a historical perspective. |
| | | Understand the terminology used in 3-D modeling. |
| | | Define the most popular types of 3-D modeling systems. |
| | | Apply Boolean operations to 3-D objects. |
| | | Understand how constraint-based and feature-based modeling alters 3-D modeling strategy. |
| | | Apply common construction techniques used in building models. |
| | | Apply generalized sweeps to the creation of model features. |
| | | Apply construction geometry in the support of feature creation. |
| | | Understand how feature order affects feature editing and final model geometry. |
| | | Apply feature duplication and geometric transformation to build part and assembly models. |
| | | Understand the role that projection theory plays in displaying 3-D models on the computer screen. |
| | | Define the ways that 3-D modeling integrates into the design process. |
| | | Compare 2-D CAD with 3-D CAD. |
| | | Define the different types of analysis that can be performed on a 3-D model. |
| | | Generate 2-D documentation from a 3-D model. |
| | | Define different data exchange standards. |
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