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Product  A set of tangible and intangible attributes, which may include packaging, color, price, quality, and brand, plus the seller's services and reputation. A product may be a good, service, place, person, or idea.
Consumer product  A product that is intended for purchase and use by household consumers for nonbusiness purposes.
Business product  A product that is intended for purchase and resale or for purchase and use in producing other products or for providing services in an organization.
Convenience goods  A category of tangible consumer products that the consumer has prior knowledge of and purchases with minimum time and effort.
Shopping goods  A category of tangible consumer products that are purchased after the buyer has spent some time and effort comparing the price, quality, perhaps style, and/or other attributes of alternative products in several stores.
Specialty goods  A category of tangible consumer products for which consumers have a strong brand preference and are willing to expend substantial time and effort in locating and then buying the desired brand.
Unsought goods  A category of consumer tangible products that consists of new products the consumer is not yet aware of or products the consumer is aware of but does not want right now.
Raw materials  Business goods that become part of another tangible product prior to being processed in any way.
Fabricating materials  Business goods that have received some processing and will undergo further processing as they become part of another product.
Fabricating parts  Business goods that already have been processed to some extent and will be assembled in their present form (with no further change) as part of another product.
Installations  Manufactured products that are an organization's major, expensive, and long-lived equipment and that directly affect the scale of operations in an organization producing goods or services.
Accessory equipment  Business goods that have substantial value and are used in an organization's operations.
Operating supplies  The "convenience" category of business goods, consisting of tangible products that are characterized by low dollar value per unit and a short life and that aid in an organization's operations without becoming part of the finished product.
New product  A vague term that may refer to (1) really innovative, truly unique products, (2) replacement products that are significantly different from existing ones, or (3) imitative products that are new to a particular firm but are not new to the market.
New-product strategy  A statement identifying the role a new product is expected to play in achieving corporate and marketing goals.
New-product development process  A set of six stages that a new product goes through, starting with idea generation and continuing through idea screening, business analysis, prototype development, market tests, and eventually commercialization (fullscale production and marketing).
Business analysis  One stage in the new product development process, consisting of several steps to expand a surviving idea into a concrete business proposal.
Market tests  One stage in the new product development process, consisting of acquiring and analyzing actual consumers' reactions to proposed products.
Adoption process  The set of successive decisions an individual or organization makes before accepting an innovation.
Diffusion  A process by which an innovation spreads throughout a social system over time.
Stages in the adoption process  The six steps a prospective buyer goes through in deciding whether to purchase something new.
Innovation adopter categories  Groups of people differentiated according to when they accept a given innovation.
Innovators  A group of venturesome consumers that are the first to adopt an innovation.
Early adopters  A group of consumers that includes opinion leaders, is respected, has much influence on its peers, and is the second group (following the innovators) to adopt an innovation.
Change agent  In the process of diffusion, a person who seeks to accelerate the spread of a given innovation.
Early majority  A group of fairly deliberate consumers that adopts an innovation just before the "average" adopter in a social system.
Late majority  A group of skeptical consumers who are slow to adopt an innovation but eventually do so to save money or in response to social pressure from their peers.
Laggards  A group of tradition-bound consumers who are the last to adopt an innovation.
Nonadopters  Those consumers that never adopt an innovation.
Adoption rate  The speed or ease with which a new product is accepted.
Product-planning committee  An organizational structure for product planning and development that involves a joint effort among executives from major departments and, especially in small firms, the president and/or another top-level executive.
New-product department or team  An organizational structure for product planning and development that involves a small unit, consisting of five or fewer people, and that reports to the president.
Brand manager  See product manager.







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